Monday, October 27, 2014

Mystic Machina Session 2-3

Karl's Steampunk Sandbox was put on hold for a while, but we got back into it with a long action packed session.

I'm playing Luis Crystland of the Royal Army, a Gunmage who was discharged from the force after he and his whole squad were massacred by lizardmen in the harsh jungles. He's a green haired solider looking for adventure and treasure now that he has no job. He was inspired by a dream Jung had, combined with one of my favorite games, Valkeria Chronicles, as well as the general Vietnam War Vet vibes. One of his signature moves is using Burning Hands through his gun (yes, he can do that with the archetype, it's awesome) and create a mini-flamethrower. I'm planning on him being a triple-class (Ranger-Wizard-Gunslinger) who focuses on using a musket and horse companion.

The other member of the party, besides the Druid Alastrine (played by jung) is Kegan the Teifling Rouge. Kara beforehand had done text-chat campaigns with me [which we still use to RP between sessions] as well as playing the villain in Cyber Suicide.

In the first session he used the flamethrower to torch a group of roped men hiding under the sewers in the Bronze city of Nexus in the Country of Losac (Inspired by our Homestuck land names). From them we recovered a strange black trident that almost killed a druid who was with us as well as a marked map that Luis (knowing of pirates) thought to be treasure markers.

We quickly left for one of the X marks on the map after getting the trident purified by the priest so that it turned grey. It was so powerful that even Luis could not identify it with his magical knowledge.

We entered the nearby town of Sranti on the way to icy northern lands (where one of the X's was) after about half a day and were surprised by a gigantic spider bothering someone in town. We headed off for the nearby black tower that was designed in a very gothic style.

Inside we found there were three floors, a library, a small alchemy lab, but not much more besides a group of wolves that the druid tamed (including a dire wolf that I tied to my wagon). I found three spell books in the tower, but could only really use one of them (the other two focused on illusion and necromancy, both schools that I'm opposed to as a gunmage). We slept through the night in the tower, a bit annoyed by a Ghost Noise created by the room upstairs. When we tried to get to the third floor we were attacked by a female Half-Orc Knight named Canan who worked as a Witchguard.

Luis went to the third floor and met the uppity witch named Lydia, at that moment a lizard man assassin came to attack us but the wolves (including a summoned celestial wolf) helped us to fight him off.

By the end of it all, I arranged to stay in the tower for two weeks to study spells and learn more arcane knowledge (we all leveled from the fights). I then used the last 4 days and 2 extra days using the downtime rules to gather a group of mercs as the locals said there is a bounty for giants nearby. Next session we are going to get some loot for that and then move on to the Icy North!

The next session was fairly simple enough, we got two crits and killed a cyclops, the end. Kidding aside, it was rather boring since we did in fact kill it in one hit and the traveling is somewhat uninteresting (we meet random people along the way, though they don't do anything relevant).

No comments:

Post a Comment